Here's a project I've been working on for the past 3 weeks. I really wanted to focus on my material/texturing skills on this one. As well as working within a time constraint so I had to cut some things that I would have liked to add to really ground the environment in the Bioshock universe. You can find some of the materials made for this project in another post.
Looking back on this project I definitely would have liked to spend a bit more time tweaking the lighting and compositing to highlight the lighthouse even more. But overall I think this environment went pretty well and I really liked how the atmosphere replicated that of the original game.