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Lost Temple - UE5 Environment

I made this environment to really test my lighting and set dressing skills. As well as a practice making and using trim sheets. All the architectural pieces use a single trim sheet blended with the environment with vertex colors and masked textures. All the assets and materials were made by hand excluding the ivy which was a customized megascans atlas. A majority of this environment was made in about a week, the WIP video shows the progression from start to finish.

Final Render

WIP Timelapse