I made this environment to really test my lighting and set dressing skills. As well as a practice making and using trim sheets. All the architectural pieces use a single trim sheet blended with the environment with vertex colors and masked textures. All the assets and materials were made by hand excluding the ivy which was a customized megascans atlas. A majority of this environment was made in about a week, the WIP video shows the progression from start to finish.
Final Render
WIP Timelapse